Hugo A. Gonzalez
Tenacity
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1.
Begin with
one person stepping on a square of the Maze. Only one player may be on
the Maze until the entire path is discovered. Everyone participates by
rotating turns on the Maze. Each team should establish an order and
then keep that order throughout the activity.
2.
On the maze,
you may move to any adjacent square: forward, backward, sideways, and
diagonally. As many as nine squares may be available. You may not skip
or step over squares.
3.
Some squares
beep; some don't. If you hear no beep, you may continue by stepping on
any adjacent square. If the square is a beeping square, the Maze Master
makes a "beep" sound, and then you must backtrack to exit the Maze.
There is no time penalty for getting beeped as you are exploring a new
move. Once you have placed both feet in a square you have committed to
your move.
4.
After you
are beeped, you must exit the same way you came.
5.
Once your
team has discovered the path, there can be up to three players on the
Maze at a time. However, if any one of those players misses a square,
all the players behind him/her must back off in the correct order. Each
missed square on the return for any of them is a minute added to your
team time
6.
Travel the
Maze as quickly as possible. This is a timed event. Move your entire
team through your maze in the shortest amount of time possible.
7.
Discover the
path without the use of props like paper and pens and without marking
the path. Travel the path without the aid of pieces of paper, coins,
etc. dropped to mark the pathway.
8.
Avoid
touching the Maze. Supporters may point, but not actually touch the
Maze. Each time a supporter touches the maze, a beep is heard and one
minute is added to your time. Remember, only one person may be on the
Maze at a time, until the safe path is found.
9.
Your Maze
Master is indeed master of your Maze. He/She has the power to beep you
and enforces all of the rules of the game. 10. You may not use language during this activity. You'll have a three-minute strategy time. You may grunt, squeal, growl, or make other noises. --Non-verbal signs are allowed, but spoken words are not allowed. |
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